Showing posts with label 2011. Show all posts
Showing posts with label 2011. Show all posts
Friday, July 1, 2016
YALSA top ten GNs 2011: Saturn Apartments Volume 1
Saturn Apartments Volume 1
Written and illustrated by Hisae Iwaoka.
Published by Viz (2011)
Mitsu has just completed school and is going to continue in his father's footsteps and start working at the window washers guild. Seems fairly normal, except for the fact that his dad was a window washer on a space station that houses all of humanity. Oh yeah, and his dad died while washing windows a few years ago.
The world that Iwaoka has created in Saturn Apartments is pretty interesting. The idea that Earth has been abandoned and that all of humanity now lives in orbit isn't necessarily new, but it's not one that I've seen frequently in comics. There is, however, one pretty gaping plot hole: why does there need to be a window washing guild in the first place. Couldn't robots do it better? Despite this I'm curious as to why people left the Earth, and how the space station itself functions economically and socially, but not enough to read a second volume.
The major problem I had is that Mitsu is basically a non-entity. He's incredibly passive, doesn't seem particularly bright, and doesn't really seem to have any interests or characteristics. If Saturn Apartments was an anthology about various people in the space station (the couple getting married, the scientist trying to breed Earth animals, the other window washers) it seems as though it would be more interesting. Now, admittedly Mitsu is fairly young and is still figuring out who he is, and for some people the story of him discovering himself would be enough, but I didn't feel there was enough of a character there to do the discovering.
Iwaoka's artwork is fairly standard manga-style for the backgrounds, and is generally pretty competent in those regards. The technology she draws, when it shows up, is well rendered and enjoyable. However, most of the indoors scenes look as though they could have happened in the present day. Given how much living space that each person (even the poor people) appears to have, I wonder exactly how huge this space station is (or, perhaps, the better question to ask is how many humans are still alive?). My major complaint in regards to the art is with the way that Iwaoka draws faces. I found the lack of detail she uses weirdly off-putting, as well as making it difficult to judge how old a character was and making me think that the characters were all about to fall asleep.
Years ago I read the series Planetes by Makoto Yukimura, which is about a similarly mundane space job (in that case they're garbage collectors). I really loved it, and was excited when I heard people mention a couple of other manga series were said to be similar. Those two being Twin Spica and Saturn Apartments. I found both of them to be huge disappointments when I originally read them, and rereading Saturn Apartments years later doesn't change my opinions about it in any way. However, if you want a less technical, more character focused science fiction story you might enjoy it.
Thursday, December 17, 2015
YALSA Top Ten GNs 2011: Ghostopolis
Ghostopolis
Written and illustrated by Doug TenNapel.
Published by Graphix (2010)
Ghostopolis is about a city for dead people. Not just ghosts live there, but also skeletons, mummies, (mummys?), giant bugs, goblins, and other weird folk. Garth, a living boy, accidentally gets sucked into Ghostopolis when an agent of the Supernatural Immigration Task Force accidentally zaps him there (along with a skeleton horse). He has to deal with being a living boy trapped in this world for the dead, while people back on Earth desperately try to get to Ghostopolis and save him.
Doug TenNapel is the creator of Earthworm Jim, a video game that I enjoyed playing for the SNES a long time ago (I also really dug the cartoon and can probably still sing the theme song). He's also produced an almost surprising number of graphic novels (over ten). But more importantly, he's a conservative Christian, which has more or less caused me to stay away from his work in general.
That was not always the case, as I bought his first graphic novel Creature Tech when it was originally released (and before I realized he was Christian), and for the most part I enjoyed it's weirdness. Except... Generally I don't think a book or comic or whatever can be ruined by a single page, but for Creature Tech I made an exception. The final page (and it's Christian message) really ruined that book for me. I don't care if you write a story about the Shroud of Turin as a magic object, but I'd prefer if it was just that, and not a symbol of religious power or something.
Anyway, back to Ghostpolis. TenNapel is a good artist, and I can definitely see how a comic filled with mummy warriors, sentient dinosaur skeletons, werewolves, and gross bug monsters would definitely appeal to kids. Even I think they're pretty cool looking.
But, the story itself has some problems.
The first is the bad guy. He's convinced that Garth is out to get him, and so spends his time tracking him down and attacking him. Of course, if he hadn't done this Garth would have gone back home and never encountered him. This isn't necessarily a problem with the plot, it's more that the bad guy is just dumb.
The second is a larger problem that is pretty common in fiction (though apparently not common enough for me to find on TVtropes): a competent female is paired with an incompetent male. (I didn't just make this trope up right?) Frank Gallows is the agent who sent Garth to the spirit world, he is kind of a total screw up, gets fired from his job, and is generally bad at everything. His ex-fiance is Claire Voyant, who is capable and competent and built a teleportation device and for some reason gets back together with Frank. There's a lack of representation of characters who aren't white and male (or a bug) in general, so this kind of sticks out.
There's also a message about something at the end (and the story put a little too much emphasis on people having children for my taste), but overall the story is fine. Of course, there are the "heavy-handed Christian overtones" that I didn't even pick up on. Looking into it more, apparently in the part where I thought everyone was getting transported to another dimension/planet to be reborn as aliens, they are actually going to Heaven. Dang, my version is totally better.
There are also some subplots that aren't fully developed, plot holes, and the ending seems somewhat sudden and random. The more I write about this book the worse it seems to be, but kids probably won't care that much. It has skeleton dinosaurs and monsters! (Though I'm not sure how much it would appeal to teens...)
Monday, June 1, 2015
YALSA top ten GNs 2011: The Zabime Sisters
The Zabime Sisters
Written and illustrated by Aristophane
Published by First Second (2010)
If I were to pick three things that help make a book more likely to be selected as one of the YALSA top ten graphic novels for teens they would be:
- Is about teenagers
- Features females in prominent roles
- Features minority characters in prominent roles
(A fourth might be "isn't a superhero comic".)
This might make me seem a little jaded about reading these comics, but one of the reasons I started reviewing all of these books was to find out why they ended up on these lists. I think the importance of the YALSA lists are not that they are a "best comics" list, but that the are a "for teens" list. They usually include characters in that age group, and frequently feature characters from groups generally under represented in fiction. This helps provides teenagers both with characters they can more strongly identify with and helps expose them to lifestyles and viewpoints they might not be familiar with.
From the cover of The Zabime Sisters you can see that it fulfills all the "rules" I mentioned above (including the fourth one!), and seems like an obvious candidate for inclusion on a YALSA list. However, I found it incredibly boring.
This is not to say it's bad, just that the subject matter didn't appeal to me at all. The story takes place over a couple of hours in the morning on the first day of summer vacation (which is another recurring theme in these stories...) on the island of Guadalupe (a small island in the Caribbean that is part of France). Now, just to clarify, the reason this didn't appeal to me is not because it was set in the morning, a place I rarely tread by choice, but rather because I thought it was really dull. So dull that it took me a couple of days to read this (quite short) book, and so boring I avoided even writing this review until it was either do this or do homework.
So yeah, a bunch of kids walk around and talk about stuff. Some of them have a picnic thing (and then get drunk off panel), some of them steal mangoes, and a couple of them get into a fight. To me "nothing" happens, and I think that's bad. But other people clearly feel that a book that manages to create a sense of place can be a success, and I assume that is one of the reasons that people enjoyed this story.
Artwise I think the style that Aristophane uses is different from what many people may expect from comics as it's all strong, thick, black lines, with no shading or colouring. Reading some other reviews online indicates that some people didn't like it. I had no problems with the art, and looking at some of it again I feel that Aristophane seems to be capturing the feel of both the characters and the setting welll. The lettering, on the other hand, really, really bugged me.
It's rare that lettering is really discussed in comics. It's kind of the invisible art, only noticeable when someone think's it's bad. And dang, I think it looked really terrible in this comic. Somehow, despite it being hand lettered, it appears to capture every element of terrible computer lettering that I dislike: weird placing of text within speech balloons and caption boxes, text that changes sizes just so that it can fit inside those boxes, the letter i is dotted even though every letter is a capital. It just seemed like a perfect storm of ugly. I assume some of this happened because this book was originally published in French, and so the letterer is stuck with the original spaces and has to make the text fit inside them, but dang, I think they did a really awful job of it.
Next up: Superhero comics. I'm sure I'll like those more.
From the cover of The Zabime Sisters you can see that it fulfills all the "rules" I mentioned above (including the fourth one!), and seems like an obvious candidate for inclusion on a YALSA list. However, I found it incredibly boring.
This is not to say it's bad, just that the subject matter didn't appeal to me at all. The story takes place over a couple of hours in the morning on the first day of summer vacation (which is another recurring theme in these stories...) on the island of Guadalupe (a small island in the Caribbean that is part of France). Now, just to clarify, the reason this didn't appeal to me is not because it was set in the morning, a place I rarely tread by choice, but rather because I thought it was really dull. So dull that it took me a couple of days to read this (quite short) book, and so boring I avoided even writing this review until it was either do this or do homework.
So yeah, a bunch of kids walk around and talk about stuff. Some of them have a picnic thing (and then get drunk off panel), some of them steal mangoes, and a couple of them get into a fight. To me "nothing" happens, and I think that's bad. But other people clearly feel that a book that manages to create a sense of place can be a success, and I assume that is one of the reasons that people enjoyed this story.
Artwise I think the style that Aristophane uses is different from what many people may expect from comics as it's all strong, thick, black lines, with no shading or colouring. Reading some other reviews online indicates that some people didn't like it. I had no problems with the art, and looking at some of it again I feel that Aristophane seems to be capturing the feel of both the characters and the setting welll. The lettering, on the other hand, really, really bugged me.
It's rare that lettering is really discussed in comics. It's kind of the invisible art, only noticeable when someone think's it's bad. And dang, I think it looked really terrible in this comic. Somehow, despite it being hand lettered, it appears to capture every element of terrible computer lettering that I dislike: weird placing of text within speech balloons and caption boxes, text that changes sizes just so that it can fit inside those boxes, the letter i is dotted even though every letter is a capital. It just seemed like a perfect storm of ugly. I assume some of this happened because this book was originally published in French, and so the letterer is stuck with the original spaces and has to make the text fit inside them, but dang, I think they did a really awful job of it.
Next up: Superhero comics. I'm sure I'll like those more.
Thursday, January 22, 2015
YALSA top ten GNs 2011: Yummy: The Last Days of a Southside Shorty
Yummy: The Last Days of a Southside Shorty
Written by G. Neri. Illustrated by Randy Duburke.
Published by Lee & Low Books Inc. (2010)
So before I read this I had never heard of Robert "Yummy" Sandifer, an eleven year old kid who was involved with gangs and shot a girl in Chicago in 1994. Honestly, it's kind of hard for me to understand that sort of thing. I was born in the same year as Sandifer, so I was also 11 when the events in this comic were happening. But instead of stealing cars and running from the cops I was playing Super Nintendo. (It was not until 1997 when Grand Theft Auto came out that I would begin stealing cars and running from cops.)
It's pretty evident that the entire situation surrounding Sandifer was tragic: his parents were in jail (and abusive when out of it), he had no real support system, and, to be honest, no hope. Near the end of this comic one of the characters says that Sandifer is going to be the only person from that neighbourhood that ever makes it to the cover of Time magazine, and they are more than likely right. I've talked with friends about class systems, and how the USA and Canada differ from the UK, but we do have to accept that there are places in our countries where you are pretty much fucked from birth. Sandifer grew up in one, and his chances from day one weren't that good.
Poverty can be incredibly hard to escape from, and this comic acts as a pretty good reminder of that. However, judging it as a comic is kind of weird. Does it have amazing art or tell the story in an interesting way? Not really, no. The art tells the story ("and it's perfectly fine!" he said, damning it with faint praise that is unfair to the artist), and the story tells the story. There really isn't that much more to it. Would I put it on a "best of" list for 2011? No. Would I put it on a top graphic novels for teens list? Yeah, because I think it's important for teenagers to learn about things like this. Maybe some people even read it and had their lives changed for the better. I can only hope.
Monday, December 26, 2011
YALSA 2011 Top Ten Great Graphic Novels for Teens
Every year since 2007 Young Adult Library Services Association (YALSA) section of the American Library Association (ALA) has created both a long list and a top ten list of "great graphic novels for teens". You can see all the lists here. Previously they had included some graphic novels on their "best books for young adults" lists.
I was recently invited to give a guest lecture on the history of comics and graphic novels for children and young adults, and upon looking at these lists realized that I had read less than half of the book on the top ten lists (and hadn't even heard of others!). As a so called "expert" on graphic novels in libraries I didn't really think that this was appropriate, and decided to read as many of the volumes that I hadn't read as possible.
I'll be reviewing them as I read (or reread) them, and this page will eventually contain links to all the books from 2011. Here's the full list of nominations from 2011, and the top ten list. They occasionally have weird formatting or credits.
The Zabime Sisters by Aristophane.
Green Monk by Brandon Dayton.
Saturn Apartments (Volume 1) by Hisae Iwaoka.
Brain Camp by Susan Kim, Laurence Klavan, and Faith Erin Hicks.
Chew (Volume 1) by John Layman and Rob Guillory.
Yummy: The Last Days of a Southside Shorty by G. Neri and Randy Duburke.
Meanwhile by Jason Shiga.
Smile by Raina Telgemeier.
Ghostopolis by Doug TenNapel.
Set to Sea by Drew Weing.
I was recently invited to give a guest lecture on the history of comics and graphic novels for children and young adults, and upon looking at these lists realized that I had read less than half of the book on the top ten lists (and hadn't even heard of others!). As a so called "expert" on graphic novels in libraries I didn't really think that this was appropriate, and decided to read as many of the volumes that I hadn't read as possible.
I'll be reviewing them as I read (or reread) them, and this page will eventually contain links to all the books from 2011. Here's the full list of nominations from 2011, and the top ten list. They occasionally have weird formatting or credits.
The Zabime Sisters by Aristophane.
Green Monk by Brandon Dayton.
Saturn Apartments (Volume 1) by Hisae Iwaoka.
Brain Camp by Susan Kim, Laurence Klavan, and Faith Erin Hicks.
Chew (Volume 1) by John Layman and Rob Guillory.
Yummy: The Last Days of a Southside Shorty by G. Neri and Randy Duburke.
Meanwhile by Jason Shiga.
Smile by Raina Telgemeier.
Ghostopolis by Doug TenNapel.
Set to Sea by Drew Weing.
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